If Mark Zuckerberg had his way, we’d all be doing Zoom calls as 3D avatars through computers on our faces.
I recently got to try out the newest and best experience of what the Facebook co-founder calls the metaverse. It felt more like a meh-taverse.
I got a sneak peek at the Quest Pro headset, unveiled Tuesday by Meta as the culmination of billions in hardware development. Most people will likely never own a Quest Pro headset, in part because they’re selling it for $1,499.99 — nearly four times the cost of its predecessor. But more than seven years after it unveiled its first Oculus virtual reality rig, its state-of-the-art headset lets us reflect on a big question for the future of everyone’s use of personal technology: When might the metaverse actually become part of how lots of people communicate, work and create? After spending two hours with the Quest Pro, that’s never felt further away.
Meta’s hardware last got updated in 2020 with the Quest 2 headset, which is still being sold for $399.99. During the pandemic, some found them useful for games, fitness and joining niche communities. The company has sold at least 10 million VR devices, but that is far shy of the billions Meta’s other products reach.
Comfort
The previous Quest put weight and heat on your face because all the hardware is in the front, with a strap along the back and top. The Quest Pro is a complete redesign, with the battery resting on the back of the head so the weight is more evenly distributed. It also uses its cameras to guide you to adjusting it for a better fit.
Mixed reality
The biggest leap for the Quest Pro is that it no longer just does VR. With past Quest devices, you’ve been mostly blind to everything except the virtual world. The so-called “mixed reality” technology in the Quest Pro brings inside the headset a color view of your immediate surroundings so you can interact with it and augment it with virtual images. For example: The controllers that come with the Quest Pro double as virtual pens so you can scribble virtually on your real desk or whiteboard.
So what’s it good for?
The Quest Pro can run all the same largely game-focused apps as its predecessor, but Meta showed me demos designed to take advantage of its new tech. Two let me make 3D art in the room in front of me. Another let me view and move around a 3D version of something like Google Earth. A third put a virtual DJ turntable in front of me for lessons from the avatar of a real DJ instructor. I can’t imagine ever needing — or even wanting — to do these things again.
Credits/HELP - https://www.washingtonpost.com/
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